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Posted 20 hours ago

Borderlands 3 Ultimate Edition for Switch

£24.995£49.99Clearance
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About this deal

We discovered an unfortunate issue with the Yellowcake that effectively added an extra 100% damage beyond its intended output.We are fixing it today. We are also looking at some of our Legendary weapons to get them up to par as part of the impending release of Mayhem 2.0, one of the Spring 2020 content additions we discussed at PAX East. Made a change with the selection UI on Vault Cards to keep rewards highlighted when switching between them Added four specific dialog lines that can be played from the Main Menu, one for each character class

Increased the reload time of the under-barrel shotgun (rate at which the under-barrel shotgun refills ammo) Updated Action Skill Active Anointments so that switching to an ASA-Anointed weapon while the Action Skill is active benefits from the Anointment Enabling PC Cross-Play lets you join game sessions with players on Steam or Epic Game Store through Matchmaking and Game Invites. Disabling this feature will restrict you to playing with other people on the same PC platform as you. You can choose to enable or disable this feature at any time via the Options menu, under the General section of the Network & Social menu.Last week, we saw a few players confused about whether or not the buffs were applying on some of their gear. Good news: If your hotfixes were applied, you were getting the buff. Those weapons just saw changes in their damage in ways that does not show on their item cards! This new ECHOcast event will allow viewers an opportunity to win streamer items in a setting that makes sense for Arms Race! In Arms Race, players must extract dropped gear to keep it to use outside of the game mode. This event gives viewers the chance to win items the streamer extracts from the game mode during play and after defeating the final boss. Hotfixes

Changed Damage Scaling – The wrong scaling math was applying to the Yellowcake, greatly increasing its damage beyond its intended value. We are changing it to use intended math. Updated Maurice’s audio during Broken Hearts Day to give priority to audio about rewards instead of generic praise for breaking hearts Updated the Gunner anointment, "After exiting Iron Bear, the next 3 magazines will have 33% increased reload speed and 67% increased handling" to remove the unlisted incendiary damage Given the percent chance of Duct Tape Mod proccing, it could spell disaster for Zane in close quarters combat. Now players don't have to worry about accidentally downing themselves when a grenade is launched.Guerillas in the Mist’s bonuses greatly outweighed its penalty to the base skill. We don’t want to remove the playstyle completely, but the overall damage output had to be slightly adjusted because it was outperforming other builds. We’re monitoring the changes and may make another change to the ammo return in a future patch.

To support Mayhem 4, we changed the Mayhem station slightly. Players will activate Mayhem through the center pillar and increase or decrease Mayhem levels by using the pillars on each side. Looking forward, we will monitor the challenge of Mayhem 4 closely. We're working hard on Mayhem 2.0, which will add brand new gameplay additions to Mayhem Mode in the future. Until then, we hope you enjoy the challenge and new loot! Bank Expansion Lowered the amount of damage being passed along to passive skills that use Mayhem Scaling in Mayhem 6 and aboveUpdated the ECHO device with new display screens for the Anointment Reroll machine and the Mayhem 2.0 menu While Terrified, enemy bullets have a chance to reflect off you. The more Terror you have, the higher the bonus.” Several Anointments in the game were not providing enough value, effectively making them non-viable for players. In an effort to increase build diversity, we are buffing a number of Anointments. Golden Keys let you open the Golden Chest found in each game's hub area, granting a random assortment of powerful gear that's always appropriate for your current character level. To use your Golden Keys, look for the Golden Chest in the following in-game locations: We identified a behavior in our damage pipeline that created opportunities for certain gear and skill combinations to do excessive amounts of damage. We determined these combinations were not aligned with the rest of the game and made a solution that better fits our intended balance goals.

Optimized Challenge Completion percentage computation to occur over multiple frames to prevent hitching This week’s hot fixes target weapon & enemy balance, player characters, and adjusting chances of specific unique drops. Billions of guns were fired and after collecting some data, we wanted to balance some weapon types and weapon manufacturers. These adjustments are intended to even the playing field and increase build diversity for all Vault Hunters. Speaking of build diversity, Zane has received a gadget upgrade and we’re excited to see players create more unique builds with him! Many Crew Challenge enemies have specific loot drops but we received reports that some were not dropping them. We have made some modifications so they now have an increased chance of dropping their unique gear in addition to any other gear that may drop! Weapon HotfixesFor the Vault Hunter who already has everything, or prefers their gameplay to be more straightforward, you can now disable the Broken Hearts Day Event in the main menu. This highly requested feature will be included for all future seasonal events as well. Skippable Cutscenes

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